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AI Insights · Timothy · October 2024

Top 5 Low Poly Games on Android in New Zealand: Q3 2024

Explore the performance of the top 5 low poly games on Android in New Zealand during Q3 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Low Poly Games on Android in New Zealand: Q3 2024

In the third quarter of 2024, the low poly gaming category on Android in New Zealand saw interesting trends in performance among the top five games. This analysis, based on data from Sensor Tower, provides a closer look at weekly downloads, revenue, and active user trends for these popular games.

Roblox from Roblox Corporation showed a healthy increase in weekly revenue, peaking at roughly $38K by the end of September. Despite a decline in weekly downloads from 4.3K in early July to around 3.5K by the end of September, the game maintained a strong user base with active users hovering around 243K.

Atlas Earth - Buy Virtual Land experienced a notable rise in weekly revenue, with a peak of approximately $3.2K mid-July, before gradually decreasing to $805 by the end of the quarter. Weekly downloads followed a similar pattern, starting at 3.2K in July and dropping to 351 by the end of September. Active users increased initially, reaching 2.6K in July, but later declined to about 1K by quarter's end.

Idle Lumber Empire, developed by AppQuantum, saw weekly revenue grow steadily, reaching a peak of $981 in early September. Although the downloads started at 504 in early July and showed fluctuations throughout the quarter, they ended close to 502 by September's end. Active user numbers mirrored this trend, peaking at 1.1K in late September.

Riding Extreme 3D from playducky.com had a stable revenue stream, maintaining a consistent yet low range around $6 to $8 throughout the quarter. Weekly downloads fluctuated, with a high of 489 in late July, ending the quarter at 230. The game sustained active user numbers, peaking at 950 in early September before settling around 603.

Finally, Construction Set by SayGames Ltd experienced a varied performance. Revenue was modest, peaking at $32 in early July before tapering off. Downloads started strong at 520 in mid-July, declining to 180 by the end of September. The game maintained a consistent active user base, averaging around 1.4K towards the end of the quarter.

For more detailed insights into these trends and their implications, visit Sensor Tower's comprehensive data offerings.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024